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Dealing Seconds
Dear Simon,
Dear Card Worker,
There are two main types of second deals. The first is the Strike which would appear to be the one you are having trouble with. Here the top card of the deck is moved out of the way of the second card, allowing the second card to be dealt. The reason your card is going out of alignment is the use of too much pressure on it. Lighten up on the move and you'll find that it stays neatly in place. It is really all about lightness of touch here. The second type of second deal is the Push-Off. This is where two cards are pushed as one from the deck and the top one pulled back as the second card is dealt. I make no secret of my preference for this type of second deal as, in my opinion, it looks more natural. You can read all about both types of deal in my book 'Second To None' which describes over 15 different deals (both strikes and push-offs) along with a number of effects using the deals.
I hope that helps you along your way!
Triples
Dear Simon,
Dear Card Worker,
As it happens I do several effects that require a break under three cards in preparation for a Triple Lift. I set the three cards one handed by pushing over the top three cards with my left thumb and, as I draw them back square onto the deck, taking the break. This does require some practise but is very efficient. The hand holding the deck drops to my side as I chat to the spectators. By talking as I do the move ensures that they are looking at my face not at my hands. As Ken Brooke used to say, "If they aren't looking at the prop then they can never see the move!" If setting the cards one handed is too much for you, use both hands but don't look at the deck as you do so. It's not that tough to push over three cards and take your break without looking. It literally is the work of a second and can be covered by a patter line causing them to focus on you rather than the cards. So, rather than look for a new technique, concentrate on taking the break without looking, using your speech to direct attention to you and away from the cards.
As a side note far too many magicians spend way too much time looking at their hands rather than paying attention to the spectators. The more you learn to do the magic almost automatically and spend your time interacting with your audience, the better you will become as a performer. How Ambitious
Dear Simon,
Dear Card Worker,
Tracking back the original meant inquiring into the mind of my great friend Max Maven. If he doesn't know a magical fact its probably not worth knowing. Max says that it is usually credited to a French magician Gustav Alberti in the mid-1800s. However there is a related idea in Ponsin's "Nouvelle Magie Blanch Devoilee" published in 1854 that might precede that. Thanks Max you never let me down! One of the first routines I ever learned on this plot line is in Harry Lorayne's wonderful book "Close Up Card Magic." It remains, to this day, a very solid version of the effect. My opinion on what makes an Ambitious Card routine good consists of three parts. First, I don't think that it should be too long. Once you've proved that you can get a card to magically jump to the top of the deck I don't think that you need to do it 50 million times. Three or four times perhaps, under increasingly difficult conditions, is enough I think. Second, there needs to be a definite reason as to why the card is doing this magical feat. I don't think that it is enough to just say, "Hey it's on top again!" In my Sambitious Card in "Simon Says" there is a premise that the card will only go to the top if I say, "Please." In my "Heartless" routine (same book) there is a premise that one card is ruthless, vicious and heartless and will always try to kick its way to the top of the heap. Third, I think that there must be a definite ending, a climax if you like, to the effect. In Heartless for example the whole deck deck ends up with a huge hole through it (proving that all the cards are 'heartless.')
There is a ton of stuff in print on the effect. Daryl even published an entire book on it. Play around with as much as you can then construct your own routine bearing in mind what I've said above. It's a great effect and one that is well worth the time to work upon to get it to fit you and your performing style.
Push Through
Dear Simon,
Dear Card Worker,
There are a number of tips I can give you on the action you are having problems with not the least is the quality of the cards you are using. The action is far smoother with a newer deck than it is with an old one. Old cards get burred edges and can be slightly sticky from use. Humidity also kills cards making delicate actions harder. Use new cards. When I do the push through action I use quite a big one. The cards after the push through will extend at least half an inch out on the right hand side hidden by my right fingers. The smaller the extension, the tougher the strip out is. I go straight into a cutting sequence after the shuffle so don't need a small extension. I like things to be as easy as possible. You'll find that by riffling lightly up the back of the deck after the push through but before the strip out you'll put some air into the cards. This makes the strip out much smoother and there will be a lot less chance of leaving any hangers (cards) behind. Finally, the stripping action is not to the side but rather a more forward and to the right action. By doing this there is less distance for the cards to move before they come clear.
The whole thing has to be very light. If you grip the cards like bricks you'll have all sorts of lock ups and problems. Keep it light and you'll soon be doing it almost without thinking.
Passed Out
Dear Simon,
Dear Card Worker,
The jury is split on your main question though, most would agree that you should absolutely not be appearing to shuffle or cut the deck as part of the action. The whole point of the move is that a card is undeniably put into the center of the deck and lost. Nothing happens and yet now it is on top ready either to be revealed as part of an Ambitious Card Routine for example (an overt use of the move) or to be palmed away (a covert use of the move.) If you appear to be shuffling or cutting then you may as well use a false cut like a Double Undercut or a false shuffle of some kind to get the card where you want it rather than using a Pass. The main split in the jury is that some believe it to be a misdirectional move required attention to be at least partially diverted from the deck and those who use it under any conditions even whilst being burned by the audience. Both sides have merits but there is no doubt that asking a question to partially distract a spectator who has to look at you to answer it makes the move considerably easier to cover. Moving your arms around is not something I'd recommend as that simply draws more attention to your hands. The Pass (of which of course there are many) should look as if you out a card into the center of the deck and square it up. No more, no less. With correct action it is a devastating tool. It also requires a great deal of practice. I played around with it for over five years before using it in actual performance!
Hope that helps you out.
In Plain Sight
Dear Simon,
Dear Card Worker,
That aside there are various ways to leave the deck in full view or at least that's what they will think afterwards. A delightful switch used by Edward Marlo as well as by Randy Wakeman will do the job. Start with the gaffed switch deck in your left hand jacket or trouser pocket. It should be uncased (i.e. not in a box.) At the start of your show remove your ordinary deck and casually toss the case to the outer right corner of the table. Now go into your your, no doubt, sensational card set. At the end of the card set a little acting is required. You have to pretend that you don't know where the box is. Don't say anything (that would be too much) just reach into both pockets as you look for it then suddenly notice it on the table and reach for it to case the deck. Of course during this action you have switched the decks in your pocket but everything is motivated logically. You can then drop the switched deck off to one side in full view before carrying on. If you want to have the fake deck in a case you can do a variation of the effect. At the start of your card set remove a Joker from the deck and place it to one side. Do the card tricks then put the deck in its box. Put the deck into the same pocket as a cased fake deck. Suddenly notice that you forgot the Joker and remove the deck (switch) from your pocket to pop the Joker back in. Casually toss the deck to one side and move on.
Both variations are motivated and unmemorable (exactly what you want of course) and, by the time you get back to the deck, their memory will be that it never left their sight.
Stolen
Dear Simon,
Dear Card Worker,
The advantage of a side steal, somewhat like a pass, is that a card is placed into the center of the deck and then, with no other visible action occurring, is on top of the deck. To the spectators' eyes the card must be in the middle of the deck whereas it is on top. The fewer overt, or visible, actions there are, the more magical the effect can become. A double undercut for example could have, to the spectator's mind, 'accidentally' put the card to the top but by using a side steal you negate this thinking. A pass does the same thing. One rarely used advantage of the side steal over say a pass is that it leaves the deck, apart from the chosen card, in the same order. If your following effect needs a stack of some kind this can be of great help to you.
The real answer to your question requires a restatement of it. You needn't ask how important it is in magic but rather how important is it to you? If you already do a good pass then a side steal may not be needed at all. If you do neither then try both and see which one works best for you!
Convinced
Dear Simon,
Dear Card Worker,
A good example would be Marlo's Bluff Ace Assembly where, after apparently dealing down the four aces in a 'T' formation (you haven't), you can flash the bottom card of the assembly packet to be an Ace along with a stranger card second from the face of the packet. This convincer says to your audience that the packet is just as it should be, an Ace followed by three indifferent cards. This makes the final assembly more convincing in the audience's eyes. Another example would be the, little used, idea of miscalling a card. Say you've done a double lift showing the ... um ... Seven of Hearts but then dealt down the Four of Clubs. After a few moments you 'forget' the card and take a peek at it as you say, "Yep, the Seven of Hearts ... I'll forget my own name one of these days!" This simple action convinces the audience that the Seven of Hearts is still there long after it has gone!
The use of such convincers is certainly not limited to card magic. It has applications in all magic from kids tricks to grand illusions. I hope that convincingly answers your question!
Any Card
Dear Simon,
Dear Card Worker,
The move isn't so hard to do once you understand it properly. If you Pressure Fan a deck of cards your first finger will end up, slightly bent, resting on the bottom card of the deck. The first finger pushes the bottom card up and against the second finger. This will cause the card to rotate clockwise out from the fan. The card can then be wiggled back and forth between the first and second fingers. After some more practice you'll also be able to pull the card back to its original position at the bottom of the deck. The move can be seen on Jeff McBride's Art of Card Manipulation video. Jeff does the move rather well and, instead of doing it as a joke, he has the card travel from one end of the fan to the other in a somewhat eerie manner. The move is clearly explained on the video.
When you do the joke don't make a huge deal out of it as so many I've seen do. It's much more amusing to simply say, "Take a card, any card!" and, as you do the line, wiggle the card backwards and forwards two or three times before retracting it back into the deck. As is so often the case here the less is more rule applies nicely.
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